logo

39 pages 1 hour read

Holly Black

Doll Bones

Fiction | Novel | Middle Grade | Published in 2013

A modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.

Character Analysis

Zachary Barlow

Zachary Barlow is the protagonist. The novel is told through his limited third-person perspective. He has brown-black hair the color of “burnt-toast,” like his father. At 12 years old, he still plays with action figures, a fact that his father looks down upon. Zach is highly self-conscious about his hobbies. He believes that if people at school knew how he spends his time, they’d bully him.

Through Zach, Black explores The Transition From Childhood to Adolescence. Zach is fearful of change. He’s recently had a growth spurt and has “almost reached his father’s height, with hands so big that catching a basketball was a lot easier and legs so long that he could jump nearly high enough to touch the net” (20). Last year, he struggled to keep up on the court; this year, he leads it. At school, his male peers treat him with newfound respect, and the girls, including Alice, giggle and whisper as he passes. However, Black shows how one’s external appearance doesn’t necessarily match with what’s inside. Zach, though popular and desired, wishes that things could go back to how they used to be.

Zach is characterized as loyal. While playing with Alice and Poppy, he asserts that “no one gets left behind” (8). In games, he follows his friends into danger. This also transpires in real life during the quest to deliver Eleanor to her grave. Zach derives confidence through adopting fictional personas, showing The Importance of Stories and Escapism. When Zach tries on personas, “he [feels] different” (6). Embodying William the Blade gives Zach much more confidence, prompting him to steal a boat and sail onto the Ohio River.

Zach’s story mirrors Eleanor’s in many ways. Like Eleanor, he has a parental figure who oppresses him. However, his father’s acceptance helps to save him. The pressure is lifted, giving Zach the freedom to finish his quest and repair his friendships with Alice and Poppy.

Poppy Bell

Poppy Bell is a deuteragonist, or a character of second-most significance after the main character, and the close friend of Zach and Alice. She’s described as “tiny and fierce” with thick freckles and red hair (7). Poppy has several siblings, including her brothers Tom and Nate, who tease Poppy and her friends for playing with action figures. Poppy’s siblings often get into trouble because of their neglectful parents’ lack of rules. Poppy plays the villains in her role-playing games, which provides her with a healthy emotional outlet for dealing with the lack of structure in her life.

Zach and Alice envy Poppy’s freedom. However, Poppy’s freedom doesn’t make her happy; rather, it has engendered deep abandonment issues. To deal with the lack of structure in her life, Poppy feels like she needs to exert control. She “like[s] nothing better than being in charge of the story” when the trio play their games and has a hard time incorporating anything that the other two invent (7).

Though it annoys Zach and Alice, Poppy habitually improvises, “creating something new and interesting and a little scary” (22). Lacking restriction, Poppy has become impulsive and self-reliant. Her parents’ abandonment and siblings’ neglect make Poppy hypersensitive “when she [isn’t] part of a conversation” (14). She hates when her friends keep secrets from her, and trauma and insecurity cause her to lash out.

Poppy is a round character in that she changes during the novel. She begins to let Zach and Alice take the lead on portions of the quest. She also accepts the shift in the trio’s dynamic and their approach to “playing” at the end of the novel.

Alice Magnaye

Alice is the other deuteragonist and close friend of Zach and Poppy. Black describes her as having bronze skin, glossy box braids, amber eyes, and an “angular face and thin eyebrows” (100). Alice has grown curves over the past year, and boys look at her differently. She’s begun viewing Zach differently as well. Her crush on Zach makes her feel resentful and jealous when he and Poppy spend time together without her.

Alice enjoys playing Lady Jaye, who is loud and wild and the exact opposite of Alice, “who chafe[s] under the thumb of her overprotective grandmother, but [does] it quietly” (6). Old Lady Magnaye must know where Alice is at all times, picks out Alice’s clothes, complains about her braids, and doesn’t want Alice in the school play even though she got a part. At the beginning of the novel, Alice is exhausted by her grandmother’s rules and lives her life scared of the consequences of defying her. Alice finds escapism in stories, where she’s able to rebel—such as when thieving through Lady Jaye—without fearing censure from her grandmother.

Both of Alice’s parents are dead. As a result, Eleanor’s quest affects Alice more than her friends. Alice struggles with accepting that ghosts are real; if they are, she must also accept that her parents might have had the choice to visit her but never did. These feelings cause Alice to deny the authenticity of the quest at every turn and treat her friends with hostility.

Alice’s character is round and dynamic. By the end of the novel, Alice has embraced the quest and fear of her grandmother’s consequences.

The Great Queen

The Great Queen is an old bone china doll belonging to Poppy’s mother. The doll is “a child with straw-gold curls and paper-white skin,” with closed eyes and a long gown (10). Zach, Poppy, and Alice are not allowed to open the old display cabinet the doll is locked in. The doll is the Queen of their role-playing games, eternally stuck in her tower and unable to escape. The doll is eerie and inspires fear in Zach, his friends, and Poppy’s older sister. The doll begins giving Poppy nightmares. It reveals that it’s filled with the ashes of Eleanor Kerchner, the daughter of Lukas Kerchner, a potter who worked for a china manufacturer.

Eleanor is blond, her hair tangled and dirty. She wears a muddy nightdress. Lukas is hypothesized to have killed her in 1895 before calcinating her bones into bone china and molding her into one of his fragile dolls. However, Zach’s dreams reveal that she actually fell to her death from her family’s roof after being chased with a broom by her overly strict aunt.

Eleanor is a foil, or a character that illuminates other characters through contrasting qualities, to Zach and his friends. She shows the trio what happens when they allow their growth to be dictated by others. She gives them the opportunity to continue their play and their friendship, even when they feel pressured to give them up.

blurred text
blurred text
blurred text
blurred text