27 pages • 54 minutes read
H. P. LovecraftA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
Thurston is the first-person narrator and protagonist. Lovecraft does not provide personal details, such as age or physical appearance. Thurston is an archeologist and lives in Boston, Massachusetts. He is the great-nephew of Professor George Gammel Angell, who has died without a direct descendent, and the premise of the story is that Thurston has been contacted to settle Angell’s estate.
Thurston’s defining traits are rationalism and skepticism. His reaction to finding Wilcox’s tablet among his uncle’s papers is to assume that someone was trying to fool him with a fake artifact. That belief persists through the first two acts until he visits Wilcox. Thurston never admits that Wilcox’s dreams were inspired supernaturally; he believes that Wilcox heard about the cult secondhand and his impressionable, artistic nature translated them into disturbing dreams. He believes Wilcox is an impostor due to his gullibility rather than malice. At the same time, Thurston begins to suspect his uncle’s death was not an accident, showing that he is being drawn into believing in the cult.
As the narrator of a gothic horror story, Thurston relates his emotional reactions to events in vivid detail. He colorfully expresses his dread and terror whenever he makes a fresh discovery about the Cthulhu Cult. The monstrosity of Cthulhu awes him, as does the possibility that Cthulhu has followers in secret societies all over the world that can bring him forth when cosmic forces align.
The more Thurston struggles to apply his reason to the matter, the closer he veers toward insanity. He becomes convinced that Angell’s and Johansen’s deaths were not accidents but assassinations carried out by cult members who feared the men knew too much. Although the conspiracy is never proven, the story ends with Thurston convinced of his imminent death. Readers are left to wonder whether there is a cult, or if Thurston’s distorted imagination has rendered his judgment unreliable.
Angell has passed away before the narrative begins, but his research is the catalyst that propels Thurston on his quest. Angell is Thurston’s great-uncle, who passed away at the age of 92 under somewhat mysterious circumstances. Thurston mentions that he is a childless widower but does not provide any other personal details.
Angell was a professor at Brown University in Providence, Rhode Island, specializing in ancient pictograms and inscriptions. Toward the end of his life, he became obsessed with dream interpretation and secret societies. Thurston notes that Angell’s writings reference theosophical and anthropological works, such as W. Scott-Eliott’s Atlantis and the Lost Lemuria (1904), James George Frazer’s The Golden Bough (1890), and Margaret Murray’s The Witch-Cult in Europe (1921). These are real works that gained popularity around the turn of the 20th century when interest in spiritualism and the occult were at their peak.
Thurston notes that most of Angell’s papers will be posthumously published by the American Archeological Society but not the box containing his notes on the occult. Angell’s interest in the Cthulhu Cult was tangential to his regular studies, something that, like Thurston, he kept secret. Like Thurston, Angell had completed enough research to publish his findings, but he chose not to. Perhaps he too began to suspect he could be a target for knowing too much.
Wilcox is a secondary character who sets Angell on his search for information about the Cthulhu Cult. Wilcox is “the youngest son of an excellent family” who studies sculpture at the prestigious Rhode Island School of Design (162). Wilcox’s connection to a well-known, wealthy family predisposes the professor to believe the young man’s account.
Wilcox is the first character to describe Cthulhu and the city of R’lyeh, and he is the creator of the tablet that so intrigued Angell. Throughout the story, characters sensitive to the “call” of the Old Ones are described as “mad” or bordering on “madness”: Wilcox is “a thin, dark young man of neurotic and excited aspect,” and he describes himself as “psychically hypersensitive” (162). He has become socially isolated, and his peers consider him “queer,” which in this context means strange (162).
Wilcox falls into delirium on March 22, 1928, the same day Johansen and his crew arrived on the island of R’lyeh. Wilcox’s symptoms resolved on April 2—the date of the second storm—and these coincidences make Thurston curious enough to resume his inquiry into the Cthulhu Cult. These correlations suggest that Wilcox’s dreams were caused by a psychic connection with Cthulhu, due to his hypersensitive artistic temperament.
Thurston is skeptical to the point of scorn about Wilcox and his visionary dreams. He says the sculptor’s conversation has a “fantastically poetic cast,” his tale is “rambling,” and Thurston suspects him of deliberately hoodwinking Angell (174). Even when Thurston accepts that Wilcox is not lying, he concludes that Wilcox is “of a type, at once slightly affected and slightly ill-mannered, which I could never like” (175). The story contrasts Thurston’s healthy, scientific-minded skepticism with Wilcox’s self-indulgent, neurotic, and fantastical mindset. Yet, the end of the story suggests that Wilcox’s vision is accurate. The visionary knowledge of artists and occultists, though unverifiable, may reveal truths inaccessible to science and the scientifically minded.
Cthulhu is the story’s antagonist. Though the character physically appears only briefly in the third act, it haunts the story from beginning to end. First appearing in vague dreams and artists’ representations, the creature gradually comes into focus, becoming more detailed and more real before finally appearing in the flesh.
Wilcox’s tablet portrays Cthulhu as having “a pulpy, tentacled head [that] surmounted a grotesque and scaly body with rudimentary wings,” or more simply put, “an octopus, a dragon, and a human caricature” (161). Cthulhu’s body is vast and amorphous. The statuette depicts it crouching with talon-like claws that clutch the edge of the pedestal.
When Cthulhu emerges from the vault, his presence is accompanied by palpable darkness, an abominable stench, and a slopping sound that terrify the crew. His body is a “gelatinous green immensity” that slithers and lumbers (287), a monstrous sight nearly drives the crew exhibit mental health conditions.
The story’s climax comes when Cthulhu’s body is (temporarily) destroyed, in the process becoming more vividly present than ever: “There was a bursting as of an exploding bladder, a slushy nastiness as of a cloven sunfish, a stench as of a thousand opened graves, and a sound that the chronicler would not put on paper” (287). Cthulhu’s jelly-like body recombines as Johansen’s boat speeds away.
Cthulhu represents the horrors that lie beyond the scope of human knowledge. As such, its motives and powers are unguessable. Thurston concludes that any attempt to resist or destroy it is pointless: “Loathsomeness waits and dreams in the deep, and decay spreads over the tottering cities of men. A time will come—but I must not and cannot think!” (287). Cthulhu heralds an apocalypse that will destroy the West-dominated world order. To Lovecraft, this is the real horror, perhaps even more so than the possibility of the existence of these monstrous gods.
By H. P. Lovecraft